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Contact Name
Eddy Noviana
Contact Email
eddy.noviana@lecturer.unri.ac.id
Phone
+6281365426537
Journal Mail Official
primary@ejournal.unri.ac.id.
Editorial Address
Gedung B1, FKIP Universitas Riau Kampus Bina Widya Km. 12,5 Simpang Baru Panam Pekanbaru Riau Indonesia 28293
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Kota pekanbaru,
Riau
INDONESIA
Primary: Jurnal Pendidikan Guru Sekolah Dasar
Published by Universitas Riau
ISSN : 23031514     EISSN : 25985949     DOI : 10.33578
Core Subject : Education,
Primary: Jurnal Pendidikan Guru Sekolah Dasar (Primary: Journal of Elementary Teacher Education) is a peer-reviewed journal on education and teacher training. This journal encompasses original research articles and review articles.
Articles 34 Documents
Search results for , issue "Vol 10, No 5 (2021)" : 34 Documents clear
PENERAPAN METODE DISKUSI DALAM MENINGKATKAN PENGETAHUAN GURU TENTANG PROSES PEMBELAJARAN Aminudin Aminudin
Primary: Jurnal Pendidikan Guru Sekolah Dasar Vol 10, No 5 (2021)
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (526.45 KB) | DOI: 10.33578/jpfkip.v10i5.8542

Abstract

The main task of the school supervisor is to supervise the school for which he is responsible. Supervision in this context includes monitoring, supervision, evaluation, reporting, and taking the necessary follow-up steps. This School Action Research was carried out in the fostered junior high school of Kabupaten Rokan Hilir under the supervision of the researcher. This was chosen because it supported the task of school supervisors to find out and try to improve teachers’ competence in the learning process. The stages conducted in school action research were: planning/preparing for action, implementing actions, observing and interpreting, data analysis and reflection. From the results of the study, it was known that the application of the discussion method improved teachers’ understanding in the process of learning activities. By using the discussion method, teachers’ participation become more active, meaning that it tended to be positive in following the process provided by the facilitator as well as in conducting discussions within and between groups. This success was caused by using the discussion method; teachers exchanged experiences, information with one another. In other words, discussion techniques increased cooperation between teachers through the exchange of opinions or information, so that they were more active.  
PENGEMBANGAN MEDIA PEMBELAJARAN RUBERGI (RUMAH SUMBER ENERGI) BERBASIS MEDIA 3 DIMENSI Alifia Munaamah; Encep Andriana; Ahmad Syachruroji
Primary: Jurnal Pendidikan Guru Sekolah Dasar Vol 10, No 5 (2021)
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (527.531 KB) | DOI: 10.33578/jpfkip.v10i5.8278

Abstract

This study aimed to determine how to develop Rubergi (Rumah Sumber Energi) Learning Media based on 3-D media at grade IV, to determine the feasibility of Rubergi learning media, and to determine students’ responses to rubergi learning media. This research was conducted at SDN Toyomerto 2, which involved 33 grade IV students. 13 students were on a limited trial. This type of research utilized the Trianto development model. This development consisted of the Definition Stage (Define), the Design Stage (Design), and the Development Stage (Develop). However, the research was limited to the development stage (Develop), which was only up to the final product stage. The instruments used were in the form of a questionnaire sheet for media validation by the lecturer and a students’ response questionnaire sheet. Based on the data analysis, it was concluded that the feasibility of Rubergi learning media was in very feasible category with a percentage of 87.14% from two media experts, in very feasible category with a percentage of 81.73% from two material experts, and in very feasible category with a percentage of 84.5% from two education experts. The students’ responses to Rubergi learning media in a trial with 13 respondents were 85.72% in the very good category. Based on these results, the final product, Rubergi learning media, was feasible to be used in the learning activities for grade four elementary school students.   
PENGEMBANGAN APLIKASI ANDROID BERBASIS BUDAYA KOTA TANGERANG PADA PELAJARAN IPS DI KELAS IV SDN PABUARAN 1 TANGERANG Astri Astri; Ana Nurhasanah; Ikman Nur Rahman
Primary: Jurnal Pendidikan Guru Sekolah Dasar Vol 10, No 5 (2021)
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (662.217 KB) | DOI: 10.33578/jpfkip.v10i5.8384

Abstract

This study aimed to develop an android application based on the culture of Tangerang and to determine the feasibility of the application. This study utilized the R&D research method on the Brog and Gall development design modified by Sugiyono following six stages: 1) Problem analysis; 2) Data collection; 3) Product design; 4) Expert validation; 5) Design revision, and 6) Product trial. This was conducted in class IVB SDN Pabuaran 1 Tangerang. The feasibility of the product was examined by several experts such as education experts, material experts, and media experts. The validation result from media experts obtained an average score of 92% with the "Very Feasible" category. The validation result from material experts got an average score of 87% with the "Very Feasibility" category. Then, the validation result from education experts obtained an average score of 91% with the "Very Feasibility" category. After that, the results of the students' response on a limited trial obtained a percentage of 88% with the "Very Good" category. Based on the results of the study, the final product in the form of an android application based on the culture of Tangerang City was suitable for learning the social science subject at grade IV of elementary school.  
EFEKTIVITAS MODEL MAKE A MATCH BERBANTUAN MEDIA GRAFIS DALAM MENINGKATKAN AKTIVITAS BELAJAR SISWA PADA PEMBELAJARAN IPA KELAS V Salsabila Aprillia; Erfan Ramadhani; Arief Kuswidyanarko
Primary: Jurnal Pendidikan Guru Sekolah Dasar Vol 10, No 5 (2021)
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (705.281 KB) | DOI: 10.33578/jpfkip.v10i5.8317

Abstract

The problem in this study was that students were in a passive state in learning activities, causing a lack of learning activities. This was because the teacher did not apply learning models or learning media when providing materials. The population in this study were grade five students of SD Negeri 15 Sungailiat. In this study, class VB students were grouped as the experimental class who were taught by using Make A Matching model with the aid of graphic media, and class VA students were grouped as the control class who were taught by using a conventional model. The total number of samples in this study were 31 students in each class. The method used in this study was a quantitative method with a quasi-experimental design type of nonequivalent control group design. Data collection techniques were carried out through observation, questionnaires, and documents. The data analysis technique used the t-test (independent sample t-test) with the help of SPPS Version 23. The results of this study indicated that Ha was accepted or there was a significant difference in students’ learning activities in the control class and the experimental class. This was seen from the results of sig. (2-tailed) 0.000 < 0.05, with an average score difference of 34.36%. Thus, this study concluded that Make A Matching model assisted by graphic media were more effective to increase students’ learning activities since students were more active, happy, and enthusiastic in the learning process.   
PEMAHAMAN SILA-SILA PANCASILA DALAM MENGIMPLEMENTASIKAN KEHIDUPAN SEHARI-HARI DI KALANGAN SISWA SEKOLAH DASAR SHELA ANDRI MAULIDDINA; Dinie Anggraeni Dewi
Primary: Jurnal Pendidikan Guru Sekolah Dasar Vol 10, No 5 (2021)
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (723.889 KB) | DOI: 10.33578/jpfkip.v10i5.8279

Abstract

This research aimed to identify and analyze the Understanding of the Five Principles of Pancasila in Implementing Daily Life among Elementary School Students, especially those related to the values of the principles of Pancasila. This research used a descriptive qualitative method. This method analyzed information or material obtained from various references such as books, journals, and articles. Based on the results of the analysis, it is concluded that each principle of Pancasila is valuable and had functions in the everyday life among elementary school students; they are also interrelated with one another. Whether it's in the life of fellow humans or fellow creators. Humans cannot live alone because humans have interdependence with each other; it is the legal connection applied by the Indonesian government. Pancasila is a view of life or a symbol of the Indonesian nation. Pancasila is the thought of our life, Pancasila is a meaningful guideline and elementary school students must practice it in everyday life. Pancasila is related to the points that must be applied to elementary school students both in the environment, at home, at school.    
MENINGKATKAN KETERAMPILAN BERBICARA DAN KARAKTER RASA INGIN TAHU MELALUI MODEL PEMBELAJARAN TALKING STICK Konstansa Yopo; Agus Kichi Hermansyah; Dewi Puji Rahayu
Primary: Jurnal Pendidikan Guru Sekolah Dasar Vol 10, No 5 (2021)
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (620.189 KB) | DOI: 10.33578/jpfkip.v10i5.8340

Abstract

This study aimed to improve speaking skills and curiosity characters through the Talking Stick learning model. This research was classroom action research with Kurt Lewin's model. This research consisted of four stages in each cycle; planning, implementing, observing, and reflecting. This research was conducted at SD YPPK St. Agustinus Erambu. The research subjects were 12 students at grade IV (eight boys and four girls). Data collection techniques used were observation and tests. The research instruments were the syllabus, lesson plans, student worksheets, and tests. The data analysis techniques were class averages, classical learning completeness, student and teacher activity data analysis. The results obtained an increase in students' speaking skills and curiosity character, as well as the minimum completeness criteria. The result of the average score in the first cycle for speaking skills was 67.91 while the curiosity character was72 and in the second cycle, the speaking skills was 72.25% while the curiosity character was 86%. It means that the Talking Stick learning model improved students' speaking skills and curiosity character.  
PENGARUH PENGGUNAAN GADGET DAN POLA ASUH ORANG TUA TERHADAP PERILAKU SOSIAL SISWA KELAS V DAN VI SD PREMBULAN PANDOWAN YOGYAKARTA Kartiwin Kartiwin; Azam Syukur Rahmatullah; Aris Fauzan
Primary: Jurnal Pendidikan Guru Sekolah Dasar Vol 10, No 5 (2021)
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (860.303 KB) | DOI: 10.33578/jpfkip.v10i5.8430

Abstract

This research aimed to identify the influence of gadget and parenting pattern on the students’ social behavior at grade V and VI of SD Prembanan Prembulan Pandowan Galur Kulon Progo Yogyakarta, as well as to identify which variable was more influential on students’ social behavior. This research was quantitative research with a total of 55 students of classes V and VI. The data were collected through interviews and questionnaires. The linear regression test resulted in the value of Sig 0.000 which indicated that gadget and parenting pattern were simultaneously influential on students’ social behavior; as seen from the percentage of 94.5%. The t-test of the regression analysis resulted in 8.894 which indicated that the variable of gadget gave an influence on the students’ social behavior. Whilst its significance amounted at 0.000 which indicated that gadget usage gave influence to students’ social behavior to the extent of 69.6%. Furthermore, the t-test on the variable of parenting pattern resulted in 3.323 and the significance value of 0.002. The results indicated that parenting pattern gave an influence on students’ social behavior to the extent of 24.9%.   
PENGARUH PENGGUNAAN MEDIA BIG BOOK TERHADAP MINAT BELAJAR DAN HASIL BELAJAR IPS Lisa Bela; Nursalam Nursalam; Idawati Idawati
Primary: Jurnal Pendidikan Guru Sekolah Dasar Vol 10, No 5 (2021)
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (616.477 KB) | DOI: 10.33578/jpfkip.v10i5.8295

Abstract

This study aimed to determine the use of Big Book media toward students' interest and learning outcomes in Bahasa Indonesia subject at UPT SDN 027 Limpomajang Baebunta, Luwu Utara. This research used a quantitative approach and quasi-experimental research type. The population was all students from class I to class VI while the samples of this study were students in class IV-A (experimental class) and class IV-B (control class). The data collection techniques used were: questionnaires, tests, and documentation. The Kolmogorov-Smirnov test and the Homogeneity of Variances test were operated to answer the formulation of the problem, and finally T-test was operated to test the hypothesis that has been proposed. The results of this study were: (1) there was a significant influence between Big Book media on social studies interests as evidenced by the tcount> t-table (7,656> 2,0003) and the t significance value for the questionnaire variable was 0,000; this value was smaller than the probability 0.05 (0.000 <0.05); (2) there was a significant influence between Big Book media on social studies learning outcomes as evidenced by the value of tcount> t-table (3.982> 2.0003) for the T-test variable. The significance value of t for the test variable was equal to 0.000 and this value was smaller than the probability of 0.05 (0.000 <0.05); and (3) there was a significant influence between Big Book media on the social studies learning interest and learning outcomes as evidenced by the value of tcount> t-table (7,656> 2,0003) for the questionnaire variable, while for the test variable (3,982> 2,0003). The significance value of t for the questionnaire and test variables was both 0,000 and this value was is smaller than the probability of 0.05 (0,000 <0.05).    
PENINGKATAN KEPUASAN KERJA GURU MELALUI PEMBERIAN PENGHARGAAN DI SEKOLAH LUAR BIASA NEGERI DURI Maidar Maidar
Primary: Jurnal Pendidikan Guru Sekolah Dasar Vol 10, No 5 (2021)
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (739.828 KB) | DOI: 10.33578/jpfkip.v10i5.8540

Abstract

Job satisfaction is an important target in human resource management because it will directly or indirectly affect work productivity. Conversely, high satisfaction is desired by leaders because it can be associated with the positive results they expect. High job satisfaction indicates that a school organization has been well managed with effective management. This School Action Research was located at SLB Negeri Duri, which was addressed to teachers at SLB Negeri Duri. The main reason was that based on the observation, teachers’ job satisfaction was still low. The population in this study was all 15 teachers at SLB Negeri Duri. Based on the results of the study, it was known that 1) The aspect of giving rewards brought by the tutor increased teachers’ job satisfaction in the second cycle. If the score the first cycle was 20, then the second cycle was better by getting a score of 32. In the aspect of teachers’ job satisfaction, it was found that the percentage in the first cycle was 53% with a good enough category and in the second cycle, it increased to 80% with a very good category. This situation showed that teachers’ job satisfaction increased through giving awards at SLB Negeri Duri.  
POLA ASUH ORANG TUA DALAM PEMBENTUKAN KARAKTER KEPEDULIAN SOSIAL ANAK SAAT PANDEMI sri rizqi hasanah; Muhammad Noor Ahsin; Ristiyani Ristiyani
Primary: Jurnal Pendidikan Guru Sekolah Dasar Vol 10, No 5 (2021)
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (538.423 KB) | DOI: 10.33578/jpfkip.v10i5.8164

Abstract

This study aimed to analyze the parenting styles applied by parents in shaping the character of social care and its obstacles. This research was qualitative research with a case study approach conducted in Desa Ngliron, Kecamatan Randublatung, Kabupaten Blora. The research subjects were parents and children. Data collection techniques were in the form of observation, interviews, documentation, and notes. Interviews were conducted with parents who applied parenting, children, and the community. Data analysis techniques used data collection, data reduction, data presentation, and drawing conclusions. The results showed that parents in Desa Ngliron applied democratic and permissive parenting in shaping the character of social care for the majority of children. The parents applied democratic parenting to children by providing understanding, habituation, exemplary, and spontaneous activities, so that children had a character of social care such as being polite, friendly, sharing, and helping others. Parents who applied permissive parenting tended to pay less attention to their children and did not apply rules, which made them aggressive and selfish. There were obstacles faced by parents in shaping the character of social care for children, namely parents' busyness, lack of parental understanding, children’s character, and technology.    

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